#ifndef __GL_COMPONENT
#define __GL_COMPONENT

class CGfxOpenGL
{
public:
	int m_windowWidth;
	int m_windowHeight;
    GLUquadricObj* m_Quadric;

	float m_angle;

public:
	CGfxOpenGL();
	virtual ~CGfxOpenGL();

	bool Init();
	bool Shutdown();

	void SetupProjection(int width, int height);

	void Prepare(float dt);
	void Render();

};

#endif